cgmsv 26.5c
[#] ޸ItemExt5ҳʱ±ʧܵ
[#] ǨƲLUAעʵ
[+] NL.RegBattlePreEvent
[#] ͼֻܷصǰɫ
[+] NL.RegBattleStatusReflectionEvent սԸ¼ صBattleStatusReflectionEventCallback(battleIndex, charIndex)
[+] cgmsv.cf attackattrrate˺ϵĬ30 
[+] cgmsv.cf attackmaxsumattr˺ޣĬ0>40ʱãΪ100ʱȫ100ԵĹ˺ʱȫ25
[+] cgmsv.cf magicattrrateħ˺ϵĬ35
[+] cgmsv.cf magicmaxsumattrħ˺ޣĬ0>40ʱãΪ100ʱȫ100ԵĹ˺ʱȫ25
[+] cgmsv.cf statusresistancemode ״̬ģʽλǣ0Ĭģʽ1(/)Բɹʼ㣬 2ֿܲɹʺͻغ㣬 31+2ģʽ 4ֿܳɹʰٷֱȳֱӿۼ
[#] bug޸
[+] Http.Send(url, httpMethod, contentType, body, timeout) => reqId Http(֧https) 
[+] NL.RegHttpResultEvent עHttpص Callback(reqId, url, success, statusCode, responseBody, errMsg)
[+] CONST._λ

cgmsv 26.2b
[#] ޸״̬ħ
[+] cgmsv.cf repairitemlvcheckǷȼƣ10رգĬ:1() 
[+] NL.RegRepairItemEvent¼, RepairItemEventCallback(charIndex, skillid, skilllv, itemindex, prob, flg) => flg
[+] cgmsv.cf judgeitemlvcheckǷȼƣ10رգĬ:1() 
[+] NL.RegJudgeItemEvent¼, JudgeItemEventCallback(charIndex, skillid, skilllv, itemindex, prob, flg) => flg
[#] ޸͵Ϯ߼
[#] Ҽ
[#] ޸䵼
[#] Ż
[+] CONST.ս_FLAG
[+] CONST.ս_FLAG
[#] Char.AddCrystal ޸

cgmsv 26.1a
# /޸
[+] cgmsv.cf savemazemapǷ񱣴Թͼļ0Ϊرձ棬1ΪĬֵ:0
[#] ޸˲ʾ
[#] ޸ԶƷ޷װε
[#] ޸װװʾ
[#] ޸ﱩ쳣
[#] ޸гʾ
[#] ޵Ϊ5ҳ
[#] ޸Ѹٹϳȴ
[#] ŻCharLoop޶10msִʱ
[#] ޸սָʱ
[#] ޷
[#] ޸ᴴ·ŵ
[#] ޸ûпʱܱbug
[#] Żڴṹ
[#] ޸ExtData
[#] ޸͵Ϯ쳣
[#] ޸ܲ
[#] ޸ǿЧ
[#] ޸Թпܴҵbug 
[#] NPCEVENTTYPE赲ж
[#] ֲ֧µķʽ

# DATA/NPCű
[#] killitem, killleak0item , killleak1item ӿѡﲻֹűִ: killitem 11111,10,10 //10ִֹ
[+] ˮitemshop3, :۸|ɹ۸||MSG1|MSG2|MSG3|MSG4|MSG5|MSG6|ƷID1|Ʒۼ1|Ʒ1|ƷID2|Ʒۼ2|Ʒ2|....|ƷID20|Ʒۼ20|Ʒ20|
[+] StandEnemy չ24壺iMovable,distance,interval,fromX,toX,fromY,toY ο:3|0,11004,17,16||0|6040||||3|9022|6|0||||||||||||1,5,1000,12,22,12,22| 
[#] ״̬Լ뼼idİ
[#] 輼뼼idİ
[+] Tech: TECH_RcvDown ӦCONST.BATTLE_COM.BATTLE_COM_RCVDOWN

# LUA
[#] NG.RegCalcCriticalRateEvent Ϊ
[#] NG.RegBattleDodgeRateEvent Ϊ
[+] NL.RegBattleStatusResistanceEvent ¼, BattleStatusResistanceEventCallback(battleIndex, aCharIndex, dCharIndex, type, rate):number rate 
[+] NL.RegBattleBeforeActionEvent жʼǰcallback(battleIndex, charIndex, addActionFunc)  addActionFunc: fun(charIndex, com1, com2, com3):number
[+] NL.RegBattleAfterActionEvent ж󴥷callback(battleIndex, charIndex, addActionFunc) addActionFunc: fun(charIndex, com1, com2, com3):number
[+] Char.AddCrystal ˮ
[+] Char.SetAutoWalk NPCԶƶ
[+] Cron.AddCron(cron, fn, _repeat) Ӷʱ 
[+] Cron.AddInterval(interval, fn, _repeat) Ӷʱ 
[+] Cron.RunAt(timestamp, fn) Ӷʱ 
[+] Cron.RemoveTask(id) Ƴʱ
[#] ޸Sql.QueryExʹ
[#] ޸Char.WarpNPCʱֱ˵
[#] CONSTChar.GetDataҪͨBattle.GetBattleCharacterStatusdocs
[#] ޸װڴ¼зcharIndexΪIndex⣬ڻ᷵سIndex


cgmsv 25.9j
[#] ޸Թпܴҵbug
[#] ޸IsWaitingCommand
[#] ŻԹѭ10
[#] ޸սֻ1յ

cgmsv 25.9i
[#] Żnpc߼ٿԹ
[#] ŻԹɣ˫߳ٶȼӱ
[+] cgmsv.cf petpickchecklv ȡȼƣĬֵ5
[+] passive.yml
[+] Char.SetPetDepartureStateֵ
[+] NL.RegAutoBattleCommandEvent Զս¼
[+] CONST._ 
[+] CONST._Զս 
[+] CONST._Զս׼״̬ 
[#] ޸GAWindow

cgmsv 25.9h
[#] ޸NLG.ShowWindowTalked ŵ
[#] ޸SQL.RUN timestamp 
[#] ޸GAWindowΪͻ⵼·
[#] ޸ʱ
[+] CONST._RebirthSkill 
[+] CONST._RebirthFlag 
[+] CONST._RebirthView 
[+] CONST._RebirthLevel 
[+] CONST._RebirthAttr 
[+] CONST._RebirthBaseImage
[+] Char.LocalCount(Index,Flg[,Value]) 
[+] Char.LocalEvent(Index,Flg[,Value]) 
[+] Char.GlobalGAEvent(Index,Flg[,Value]) 
[+] Char.GlobalTEvent(Index,Flg[,Value]) 
[+] Char.GlobalEvent(Index,Flg[,Value])
[#] Զ״̬ʾȷcom3
[#] GUARDBREAK_EX
[#] ޸Ƭȡ
[#] ޸崴mlsv
[#] ֮ŭbug޸
[#] ȶŻ


cgmsv 25.8g
[+] װ SWITMP2 page slot toPage toSlot 
[#] sqliteݿ޸
[+] Լ˺DD:Ƿ˺MD:(MD:1Ϊǿ5CЧ)
[+] ׷¡DMX:˺
[+] ʵװ̨̻,TECH_GuardBreakEx :DD:˺ DD2:Ƿ˺
[+] ӻѪģʽMDMD:0 ĬΪMD:1 ǰʣʮ֮1MD:2 ʣʮ֮1MD:3ظϵ*AR
[+] ֮ŭӿѪģʽMDMD:0 ĬΪMD:1 ǰʣʮ֮1MD:2 ʣʮ֮1
[+] ֹˮӹ̶ظAF
[+] ӹ̶ظAF
[+] Ʒֶ֧Ĺ̶ָ(ҪLPFP):LFֵFFħֵ 
[+] Ѫ̶ֹ֧ظAF
[#] ԹӸѺõʾ
[#] Ƭbug޸
[+] CONST._TalkedIndex 
[#] ޸npcűbug©
[#] ޸EventFlag2048Ч
[#] س쳣
[#] Field޸Ϊʱnilǿַ""

cgmsv 25.7f
[+] дdbģ飬֧sqlite3ݿ⣨ĬϿsetup.cf dbengine 1=sqlite3; 0=mysql
[#] ޸б
[+] ITEM.OTHERFLG ӱITEM_OTHERFLG_REBIRTH  (1 << 6)Ƿ
[#] ޸httpģĳЩʧܵ
[#] ޸˲ֳ²ͷҵ
[#] Ǯ


cgmsv 25.6e
[#] mysql
[#] ޸ڴй©
[#] TalkedCallBackmsg, color, size 3 
[#] ޸Ƴָ
[#] ޸ֻعĿ
[#] ޸itemshop2
[#] ޸װħ 
[#] ŻChar.CalcConsumeFp
[#] ޸brushman
[#] ħظ

cgmsv 25.5d
[#] ݿӳд
[#] msg.ymlΪر
[#] ޸brushman
[#] ޸ɼ
[#] ޸Ʒ
[#] ޸ڴԽ

cgmsv 25.4c
[#] NL.RegPetLevelUpEvent صUpLevel 
[#] NL.RegLevelUpEvent صUpLevel 
[+] NL.RegCharaAfterUpLevelEvent ɫ(Һͳ)¼ callback(charIndex, upLevel) 
[#] NL.RegAfterWarpEvent Ϊͺ󴥷 
[#] NL.RegWarpEvent ֧޸Ŀĵ 
[#] Map.MakeMazeMap һ
[#] luaĬϳʼrandomseed
[#] ޸Map.SetExtData/GetExtData 
[#] ޸Item.UpItemܳ־ʾ
[#] VSEnemyCreateEvent޸ 
[#] ޸PVPWinEventĳЩ²
[#] mysqlʱ
[#] սģʽʹ֮Ӿ
[#] Ʒexplanationͨdebuglevel >= DEBUG_WARN 
[#] ŻַǱҪַ־
[#] ŻƷܻʾЧ
[#] ޸ʷֲ
[#] ޸npcƷܻᱻյ


cgmsv 25.3b
[+] Ӧ  MIN:4000 MAX:6000 ʣ 
[+] ֻ  MIN:1000 MAX:6000 ʣ
[+] ֻ TECH_MadmaxEx ͬ TECH_Madmax
[+] ѸٹӲ WT: Ĭֵ1ͣٴж
[+] _OTHERFLG  ITEM_OTHERFLG_IMMUTABLE Ʒ;&ᱻƻ 
[+] _OTHERFLG  ITEM_OTHERFLG_UNBREAK  0;װʧ&ᱻƻ 
[+] _OTHERFLG  ITEM_OTHERFLG_DISABLE  װ 
[+] CONST.ITEM_OTHERFLG_INCUSE ӡ
[+] CONST.ITEM_OTHERFLG_HANKO ӡ
[+] CONST.ITEM_OTHERFLG_SHOVEL ھ
[+] CONST.ITEM_OTHERFLG_CANADDJEWEL ӱʯ 
[+] CONST.ITEM_OTHERFLG_IMMUTABLE Ʒ;&ᱻƻ 
[+] CONST.ITEM_OTHERFLG_UNBREAK 0;װʧ&ᱻƻ 
[+] CONST.ITEM_OTHERFLG_DISABLE װ
[+] ItemDurabilityChangedEvent mode4: װƻ0װƻ
[#] ޸Ѹٹ
[#] ޸;ÿΪ0
[#] VSEnemyCreateEvent޸
[#] NPCͣʹLUANPCĬϿԴԽ 
[#] ޸npcܻᱻ
[#] ͵bug޸
[#] ޸MagicMissileȡ
[#] ƳֱӶװ


cgmsv 25.2a
[+] ümlsv 
[#] NPC_LOOPö̬10msɴ

[+] cgmsv.cf skillgroupfile ļĬֵdata/skillgroup.yml 
[+] cgmsv.cf defaultloyalty ĬҳĬֵ60
[+] cgmsv.cf avglvmode 01ּƽȼ 11ֲƽȼĬֵ0
[+] cgmsv.cf magiccrit ħ1ΪĬ:0 
[+] cgmsv.cf magiccritrate ħʰٷֱȣĬ:100 
[+] cgmsv.cf magiccritdmgrate ħ˺ϵ, Ĭ: 1.25 
[+] cgmsv.cf embeddedmlsv Ƿmlsv1ΪãĬֵ1
[+] cgmsv.cf dungeonclrcheck Ƿtobossͨ״̬1Ϊ飬Ĭֵ1
[+] cgmsv.cf partyexprate ģʽܼƾӳ,Ĭֵ100,125,141,188,235
[+] cgmsv.cf lootmode Ʒģʽ0ΪgmsvĬϵģʽ1Ϊսʱ䡣Ĭֵ0

[+] NL.RegBattlePetLeaveCheckEvent(battleIndex, charIndex, type, com1, com2, com3) -> type սΪ¼(0:, 1:ճ, 2:λ, 3: , 4: , 5:  6: ?, 7: )
[+] Char.SimpleLogout(charIndex) ǳ 
[+] Char.Ban(charIndex) 
[+] Char.GetTitleNameBySlot(charIndex, slot)
[+] Pet.SetUUID(charIndex, uuid)
[+] Skill.CheckInGroup(groupId, skillId) -> boolean Ƿ
[+] Char.GetTitleBySlot(charIndex, slot) ȡTitleId
[+] NL.RegItemDropRateEvent Ʒָ(battleIndex, enemyIndex, charIndex, itemId, rate) 
[+] NL.RegStealItemEmitRateEvent ͵ָ(battleIndex, enemyIndex, charIndex, itemId, rate)
[+] luaԶgcڴ

[+] ITEM_SPECIALEFFECT  24 - 齵ħģITEM_SPECIALEFFECTVALUE Ϊ groupId ITEM_SPECIALEFFECTVALUE2 Ϊٰٷֱ 
[#] TECH_MagicMissile֧Lv30֧ħ 
[+] TECH_MagicMissile ӲAR: Ĭֵtechlv * 70 + 20 
[+] TECH_MagicMissile ӲMND: ׼ҪĬֵtechlv * 20 + 100 
[+] TECH_MagicMissile ӲMR: ֵϵĬֵ7

[#] ޸ʼܵ³︺ؼ
[#] Żִ
[#] ޸У
[#] ޸֮ŭ
[#] ޸־
[#] BattleActionTargetEventִ֧󲿷ּ
[#] Obj.UpObject޸
[#] ޸ħʱ˺ûдDamageCalculate
[#] giverecipe ָ޸
[#] װҪitemmaterial.ymlָʯЧЧ
[#] ޸Ϊ쳣
[#] ޸bug
[#] Ŀ
[#] սƷ
[#] ޸ûжװǷЧ
[#] ʿ֮Ϊʱװ;
[#] ޸HTTPLIBе
[#] ޸
[#] CONST.EnemyBase_ħ ֵ޸
[#] Char.GetTitleBySlot޸
[#] Item.SetCharPointer޸ 
[#] uuidø 
[#] Item.RemoveCharPointer޸
[#] ޸BattleWinEventûб
[#] ޸VSEnemyCreateEvent


cgmsv 24.10e
޸Ż
[+] CPUҪhaswellģʽΪO3Żܵ²ϵ޷
[#] ޸︺
[#] ޸װSkill滻
[#] ޸Զ屦ʯ
[#] ޸දж
[#] ɱ
[#] ޸˲״̬ͼ
[#] Żڴʹ
[#] ʱԶ䷽
[#] ޸0³ͺħ쳣
[#] ޸һˢǮbug
[#] ޸AR
[#] ޸͵Լܵȼ
[#] ޸һЩܵ±˵©
[#] Զ̳ñ
[#] ޸EventFlag֧INT32_MAX
[#] η
[#] Ż


LUA
[#] lua const޸
[+] CONSTƷﳣ
[+] Ӳnpc
[+] NLG.PlaySe(charIndex, se, x, y); SE
[+] Char.GetBagPage(charIndex) 
[+] Char.ItemMoveBag(charIndex, slot, page, toSlot) 
[+] Char.SwitchBag(charIndex, page)
[+] Char.GetSkillSeqNo(charIndex, slot) 
[+] Char.SetSkillSeqNo(charIndex, slot, seq, msg)
[#] luajit ֧֡! || && 
[#] luajit ֧֡%ȡ
[+] CONST.EXTITEMMAX
[+] CONST.EXTBAGPAGE
[#] ޸DamageCalculateCallBackϻ
[+] Pet.MoveItem(charIndex, fromPetSlot, fromItemSlot, toPetSlot, toItemSlot) ƶװ,fromPetSlot/toPetSlot:0=,1-5Ϊλ
[#] NL.RegItemOverLapEvent Ϊ10ʱأ0ʱƶ
[+] NL.CharaStallStartEvent ̯ʼ¼ 
[+] NL.CharaStallEndEvent ̯¼ 
[+] NL.CharaStallBrowseEvent ̯¼
[+] Stall.Start(charIndex, name, desc, itemPriceList, petPriceList)
[+] Stall.End(charIndex) 
[+] Stall.BuyItem(charIndex, pos) 
[+] Stall.BuyPet(charIndex, pos) 
[+] Stall.GetItemPrice(charIndex, pos) 
[+] Stall.GetPetPrice(charIndex, pos)
[+] NL.RegCharaStallSoldEvent ҵ귷ӿڣCharaStallSoldEvent(buyer, seller, itemIndex, petIndex, price);
[+] Data.GetEncountGroupIndex(groupId) 
[+] Data.GetEncountGroupData(groupIndex, dataline) 
[+] Data.SetEncountGroupData(groupIndex, dataline, val) 
[+] CONST.ENCOUNT_GROUP_*
[+] Obj.UpObject(ObjIndex)


[+] cgmsvcf.extbagpage չҳĬ03
[+] cgmsvcf.defaultbagsize ĬϵָԶݱչ
[+] cgmsvcf.surprisalratemode ͵Ϯɹʵ㷨1Ϊ㣬0ΪӣĬֵ0
[+] cgmsvcf.skillsuccessprobmode ܳɹʵ㷨1Ϊ㣬0ΪӣĬֵ0
[+] cgmsvcf.consumptionratemode ٺħ㷨1Ϊ㣬0ΪӣĬֵ0
[+] cgmsvcf.lotteryitemrate ʯ齱ʣ10ʣĬֵ20000,2600,640,64,16,2 [+] cgmsvcf.lotteryitemfastmode ʯٳ齱أĬֵ0
[+] cgmsvcf.lotterygoldrate 齱ʣ10ʣĬֵ20000,2600,1200,600,16,2 [+] cgmsvcf.lotterygoldfastmode ٳ齱أĬֵ0
[+] cgmsvcf.lotterypetrate 齱ʣ10ʣĬֵ4800,2400,64,8 [+] cgmsvcf.lotterypetfastmode ٳ齱أĬֵ0
[+] cgmsvcf.petdropbpmax  Ĭ2020С0
[+] cgmsvcf.mergeinjuryrate ϳ˸,Ĭ: 100 (0.1%) 
[+] cgmsvcf.gatherinjuryrate ɼ˸,Ĭ: 200 (0.2%)

Data
[+] ħӲSK: id; MD: սοCONST.BATTLE_FIELD_ATTR*
[+] ״̬ħӲSK: id; MD: 쳣ģʽ0~5,255Ϊ
[+] ״̬ӲSK: id; MD: 쳣ģʽ0~5,255Ϊ
[+] TECH_Taunt   DD:˺ DD2:˺ SR: SR2:󹥻 CH:غ


cgmsv 24.5d
[+] NL.RegItemConsumeEvent Ʒ¼ ItemConsumeEventCallback(charIndex, itemIndex, slot, amount) -> amount 
[#] ƳһľϢ 
[#] ޸װPKͼж 
[#] ޸Char.DelPetķֵ
[#] ޸uuidbpչ¼ 
[#] ޸i18n 
[#] ޸һı 
[#] ޸/ǳ 
[#] ޸ӡܵ±˵ 

cgmsv 24.2c
[+] cgmsv.cf pethelpchecklevelƳǷȼ0Ϊü飬1Ϊü飬Ĭֵ:1 
[#] ʼ޸ʧƷ 
[#] мұ 
[#] ŻڴռãluacallbackŵTempDataд 
[#] setup.cf housenumԶӦfdnum 
[#] ޸Pet.UpPetµ 
[#] ޸ 
[#] ޸ѪħԼָЧ 
[#] ޸սܸװ 
[#] ޸װChar.GetItemIndexʱľʾ 
[#] ޸װItem.UpItemʱľʾ 
[#] ޸Pet.GetArtRank, Pet.SetArtRankEnemyĴ 

cgmsv 24.2b
[#] ޸ݿԶ

cgmsv 24.2a
# Ĺ
[+] 64λԭ룬cygwinͼ޵Ϊ0x4000
[+] GBKԷ֧: ıͨmsg.ymlȡ,ͨcgmsv.exe -e msg.yml
[+] ֳ֧װ﹥ģʽԶ
[+] չ 10 11֧Զչ
[+] Luaӿ
[#] װܵ, suitset.txtҪĸʽ
[+] ֶ֧ҳ
[#] չRecipeIdNowEventEndEventLocalFlagGlobalFlagGlobalFlagTlocalCounter 21 

# Setup
[+] setup.cf Ӳ dummynumĬֵ: 0
[+] setup.cf Ӳ dbport ָmysql˿ڣĬֵ: 3306
[+] cgmsv.cf Ӳ loginpointfile Զ½ļ
[+] cgmsv.cf Ӳ petstylefile ﹥ģʽļ
[+] cgmsv.cf Ӳ itemmaterialextfile Զıʯļ
[+] cgmsv.cf Ӳ maxrebirthlevel Զȼ 
[+] cgmsv.cf Ӳ doctorjobs ҽְҵĬֵ440
[+] cgmsv.cf Ӳ nursejobs ʿְҵĬֵ430
[+] cgmsv.cf Ӳ trainRate ЧܣĬֵ10
[+] cgmsv.cf Ӳ trainJobRate سְҵЧܱʣĬֵ1
[+] cgmsv.cf Ӳ enemyvitrate ϵ, Ĭֵ: 8,1,0.1,0.1,0.1,-0.3,0.8
[+] cgmsv.cf Ӳ enemystrrate ϵ, Ĭֵ: 2,2,2,0.2,0.2,-0.1,-0.1
[+] cgmsv.cf Ӳ enemydefrate ϵ, Ĭֵ: 3,2,0.2,2,0.2,0.2,-0.1
[+] cgmsv.cf Ӳ enemyagirate ϵ, Ĭֵ: 3,2,0.2,0.2,2,-0.1,0.2
[+] cgmsv.cf Ӳ enemymagrate ħϵ, Ĭֵ: 1,10,0.1,0.1,0.1,0.8,-0.3
[+] cgmsv.cf Ӳ charvitrate ϵ, Ĭֵ: 8,1,0.1,0.1,0.1,-0.3,0.8
[+] cgmsv.cf Ӳ charstrrate ϵ, Ĭֵ: 2,2,2,0.2,0.2,-0.1,-0.1
[+] cgmsv.cf Ӳ chardefrate ϵ, Ĭֵ: 3,2,0.2,2,0.2,0.2,-0.1
[+] cgmsv.cf Ӳ charagirate ϵ, Ĭֵ: 3,2,0.2,0.2,2,-0.1,0.2
[+] cgmsv.cf Ӳ charmagrate ħϵ, Ĭֵ: 1,10,0.1,0.1,0.1,0.8,-0.3
[+] cgmsv.cf Ӳ petvitrate ϵ, Ĭֵ: 8,1,0.2,0.2,0.1,-0.3,0.8
[+] cgmsv.cf Ӳ petstrrate ϵ, Ĭֵ: 2,2,2.7,0.3,0.2,-0.1,-0.1
[+] cgmsv.cf Ӳ petdefrate ϵ, Ĭֵ: 3,2,0.3,3,0.2,0.2,-0.1
[+] cgmsv.cf Ӳ petagirate ϵ, Ĭֵ: 3,2,0.3,0.3,2,-0.1,0.2
[+] cgmsv.cf Ӳ petmagrate ħϵ, Ĭֵ: 1,10,0.2,0.2,0.1,0.8,-0.3
[+] cgmsv.cf Ӳ stallmaps ֧Զ̯ĵͼĬֵ1000,1500
[+] cgmsv.cf Ӳ maxtechlevel Ĭֵ: 11֧30
[+] cgmsv.cf Ӳ maxcraftskilllevel Ĭֵ: 11֧30
[+] cgmsv.cf Ӳ maxskilllevel Ĭֵ: 10֧30
[+] cgmsv.cf Ӳ maxskillnum Զ＼30Ҫcg֧֣Ĭֵ15 
[+] cgmsv.cf Ӳ equipmax_luck  Ĭֵ: 5 
[+] cgmsv.cf Ӳ equipmax_charisma  Ĭֵ: 100 
[+] cgmsv.cf Ӳ equipmax_charm  Ĭֵ: 100 
[+] cgmsv.cf Ӳ equipmax_poison  Ĭֵ: 100 
[+] cgmsv.cf Ӳ equipmax_sleep ˯ Ĭֵ: 100 
[+] cgmsv.cf Ӳ equipmax_stone ʯ Ĭֵ: 100 
[+] cgmsv.cf Ӳ equipmax_drunk  Ĭֵ: 100 
[+] cgmsv.cf Ӳ equipmax_confusion 쿹 Ĭֵ: 100 
[+] cgmsv.cf Ӳ equipmax_amnesia ſ Ĭֵ: 100 
[+] cgmsv.cf Ӳ equipmax_critical ɱ Ĭֵ: 100 
[+] cgmsv.cf Ӳ equipmax_counter  Ĭֵ: 100 
[+] cgmsv.cf Ӳ equipmax_hitrate  Ĭֵ: 100 
[+] cgmsv.cf Ӳ equipmax_avoid  Ĭֵ: 100 
[+] cgmsv.cf Ӳ equipmax_stamina  Ĭֵ: 100 
[+] cgmsv.cf Ӳ equipmax_dex  Ĭֵ: 100 
[+] cgmsv.cf Ӳ equipmax_intelligence  Ĭֵ: 100 
[+] cgmsv.cf Ӳ equipmax_adm ħ Ĭֵ: 500 
[+] cgmsv.cf Ӳ equipmax_rss ħ Ĭֵ: 500 
[+] cgmsv.cf Ӳ sealjobs ӡְҵĬֵ: 90 
[+] cgmsv.cf Ӳ sealrarerate ӡտ//Ѷϵ Ĭֵ0,35,100 
[+] cgmsv.cf Ӳ sealjobrate ӡְͨҵѶϵĬֵ2,35,100 
[+] cgmsv.cf Ӳ sealmaxnormaljobrate ְͨҵӡ1߸ʣĬֵ4 
[+] cgmsv.cf Ӳ criticaldmgmode ģʽ 0 = ͨģʽ 1 = ģʽ 2 =  3 = Ʒģʽ Ĭֵ0
[+] cgmsv.cf Ӳ criticalrate ʣĬ1.5modeΪ3ʱñΪƷʣ0.7ʾʱ30% Ĭֵ1.5
[+] cgmsv.cf Ӳ globaldexrearrangeratepve PVE Ĭֵ10
[+] cgmsv.cf Ӳ globaldexrearrangeratepvp PVP Ĭֵ10
[+] cgmsv.cf Ӳ sleepms cpuʹʣĬֵ-1(ʹ1-2̫Ӱloop) 
[+] cgmsv.cf Ӳ poisonDamageRate ж˺ϵĬֵ0.2 
[+] cgmsv.cf Ӳ magicmaxmagicpowerrate þϵĬֵ0.8 
[+] cgmsv.cf Ӳ magicmaxmagicadmrate ħϵĬֵ0.4 
[+] cgmsv.cf Ӳ magicmaxmagicpowerratepet óﾫϵĬֵ0.8 
[+] cgmsv.cf Ӳ magicmaxmagicadmratepet óħʱϵĬֵ0.2 
[+] cgmsv.cf Ӳ drunkDamageRate ж˺ϵĬֵ0.05
[+] cgmsv.cf Ӳ checkTohelosLevel źŵȼã 1=ԭ趨0=رգ2=ȼҵȼֵĬֵ1 
[+] cgmsv.cf Ӳ cap241 Եٺcap241rate㣬Ĭֵ241 
[+] cgmsv.cf Ӳ cap241rate ʣ Ĭֵ0.3 
[+] cgmsv.cf Ӳ assassinnormalrate ɱ-سְҵİɱϵĬֵ0.7 
[+] cgmsv.cf Ӳ magicbasedesired ħҪĬֵ123 
[+] cgmsv.cf Ӳ magicdesiredperlv ÿħҪĬֵ20 
[+] cgmsv.cf Ӳ magicbasedesiredpet ħҪĬֵ123 
[+] cgmsv.cf Ӳ magicdesiredperlvpet ÿħҪĬֵ20 
[+] cgmsv.cf Ӳ magicbaseadm ħҪĬֵ10 
[+] cgmsv.cf Ӳ magicadmperlv ħÿҪĬֵ30 
[+] cgmsv.cf Ӳ maxcounter󷴻Ĭֵ10 
[+] cgmsv.cf Ӳ maxallocpoint ߵλͻ63߹10000Ĭֵ63
[+] cgmsv.cf Ӳ assassinjobs ÿʹðɱְҵ,Ĭֵ150,50 
[+] cgmsv.cf Ӳ comborate ϻ˺ϵĬֵ0.1 
[+] cgmsv.cf Ӳ rank_up_lv skillmaster׵ȼ Ĭֵ20,50,70,95,95,95,95 

# Skill & Tech
[+] /ս Tech R[P|D|N][1|2|3|4]: ָɹʣP=ҽ߳ɹʣD=ҽɹʣN=ְͨҵɹʣ1-4ֱӦ״̬ 磺RP1:[ҽ߳ɹ]
[+] /ս Tech AR: ָɹʱЧ0-100100Ϊȫָƣ0Ϊָ25Ϊָ1
[+] /ս Tech R[P|D|N]: ָɹʣP=ʿ߳ɹʣD=ʿɹʣN=ְͨҵɹʣ磺RP:[ʿ߳ɹ]
[+] /ս Tech AR: ָɹʱָHP
[#] /ս//ս ֧װTechOptionEvent֧11+
[#] ޸̡װTechOptionEventЧ
[#] ޸Ƿѧϰ˵© 
[+] t2ech.txt ħԿͨ M1:  M2: ˮ M3:  M4: 
[+] t2ech.txt ͨùģʽ MD: 0 ͬĿ 1 Ŀ
[+] t2ech.txt ֧Զħͨ M1:  M2: ˮ M3:  M4:  
[#] t2ech.txt ޸11+ɱ
[#] skillexp.txt ֧11+ϵļܾ

# LUA
[#] ޸Battle.CreateBattle һȼЧbug
[#] ط˲ShutdownEvent 
[#] lua NPCΪCHAR_TYPEEVENT 
[#] TechOptionEvent ԰ɱӻص, SR: PVEսԹ PR: PVPսҸ 
[#] TechOptionEvent ޸󲿷ּЧ
[#] ޸Obj.GetObjectͬʱӳ10ʱ 
[#] ޸NLG_ShowWindowTalkedݹ±⣬չ64kb 
[#] ޸LoginPointEventЧ  
[#] ޸JoinParty 
[#] ޸Fieldsqlע 
[#] ޸Char.SetPostOverEvent 
[#] NL.RegMergeItemEvent ڻͨװμܴ 
[#] NL.RegMergeItemEvent ӱʯId

# NPC & NPC Script
[#] gaglobalflagָ޸ 
[#] luacָ֧blockǶif 
[#] ޸shapenextܵ± 
[+] jobmaster֧56תNPC2չ56ת

# 
[+] data/petStyle.yml Զ﹥ģʽ
[+] data/loginPoints.yml Զ¼
[+] data/itemmaterial.yml Զ屦ʯ
[#] ַֹ
[#] ޸CharSuitδʼ
[#] ޸flagExδʼ 
[#] ûmlsv·ֹ˫ 
[#] սĿ겻ܳ40
[#] Ʒ;ÿۼŻ 
[#] ԹĻָ
[#] ʱ 
[#] ߻ȡޣcgmsv.cfΪ׼ 
[+] ͷ֧NPC
[#] ɾɫʱͬɾӦField 
[#] ޸˺ 
[#] ޸߸ӱʯɾ鱦ʯ 
[#] ޸ݱ 
[#] ޸󲿷ּ11+쳣˵
